unbindall //Generated by clux, do not modify. // _______ // / binds \ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ bind ` toggleconsole bind u messagemode2 bind , vote yes bind . vote no bind w +forward bind s +back bind a +moveleft bind d +moveright bind shift +speed bind mouse2 +moveup //bind ctrl vstr ninja ninja rope script disabled bind mwheelup vstr zoomin bind mwheeldown vstr zoomout bind tab +scores bind j +wstats bind mouse1 +attack bind enter +button2 bind space +movedown bind 1 vstr w1 // gauntlet bind 2 vstr w2 // machinegun bind 3 vstr w3 // shotgun bind r vstr w4 // grenade launcher bind q vstr w5 // rocket launcher bind f vstr w6 // lightning gun bind e vstr w7 // railgun bind 4 vstr w8 // plasma gun bind c vstr w9 // bfg10k bind v say_team ^3@@@ ^7OK ^3@@@ bind b say_team ^3@@@ ^7NO ^3@@@ bind z say_team ^4@@@ ^7HELP ^4@@@ bind x say_team ^3@@@ ^7Free ^2#I ^3@@@ bind n say_team ^4@@@ ^7NEED ^4@@@ bind ctrl say_team ^3@@@ ^7TOOK ^2#P ^3@@@ bind 0x00 say_team ^5@@@ ^7ABORT ^1PRIMARY ^5@@@ bind CAPSLOCK say_team ^5@@@ ^7ATTACK ^1PRIMARY ^5@@@ bind g say_team ^2@@@ ^7GET ^5QUAD ^2@@@ bind t say_team ^2@@@ ^7GET ^3SUIT ^2@@@ bind f1 say_team ^5@@@ ^7ENEMY ^1RA ^5@@@ bind f2 say_team ^5@@@ ^7ENEMY ^1RAIL ^5@@@ bind f3 say_team ^5@@@ ^7ENEMY ^3BS ^5@@@ bind f4 say_team ^5@@@ ^7ENEMY ^5QUAD ^5@@@ bind f5 "toggleconsole;players" bind f6 "toggleconsole;scores" bind f7 "toggleconsole;topshots" bind f8 ready bind f9 vstr arecord bind f10 vstr clientmode bind f11 vstr net bind f12 screenshot bind o "timeout" bind backspace vstr config set config "echo ^7Press K to re-execute clux.cfg or press L to abort;bind k exec clux.cfg;bind l vstr unbindz" bind INS screenshot bind HOME "name ^dc^fl^ku^nx;nick ^dc^fl^ku^nx" bind PGUP "name cl^8u^3x;nick cl^8u^3x" //bind DEL say : ) bind ALT say ^7*^1<^7}^3:^7))) bind PGDN say _________/)__________\o/_______ bind 5 "say_team #W dropped @ ^7#L;drop" // _________________ // / visual settings \ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ set nogl "unbind k;r_texturemode GL_NEAREST; r_picmip 3; r_vertexlight 1;r_mapoverbrightbits 7;r_overbrightbits 1; r_gamma 1.4;cg_railstyle 4;vstr unbindz; vid_restart" set startgl "unbind k;r_texturemode GL_LINEAR_MIPMAP_LINEAR; r_picmip 1; r_vertexlight 0;r_mapoverbrightbits 2; r_overbrightbits 4; r_gamma 1;cg_railstyle 2;vstr unbindz;vid_restart" set unbindz "echo ^7Do not want.;unbind k; unbind l" set tdm "cg_drawcrosshairnames 1;cg_noteamchatbeep 0;cg_nochatbeep 1;cg_drawgun 0;ch_file cluxTDM;wait 5;reloadHUD;echo ^7TDM settings (K to additionally exec nogl, L to ignore);bind k vstr nogl; wait 5;bind l vstr unbindz;set clientmode vstr 1v1" set 1v1 "cg_drawcrosshairnames 0;cg_noteamchatbeep 0;cg_nochatbeep 0;cg_drawgun 0;ch_file clux1v1;wait 5;reloadHUD;echo ^71v1 settings (K to additionally exec nogl, L to ignore);bind k vstr nogl; wait 5;bind l vstr unbindz;set clientmode vstr demo" set demo "cg_drawcrosshairnames 0;cg_noteamchatbeep 1;cg_nochatbeep 1;cg_drawgun 2;ch_file cluxNICE; wait 5;reloadHUD;echo ^7NICE settings (K to additionally exec startgl, L to ignore);bind k vstr startgl; wait 5;bind l vstr unbindz;set clientmode vstr tdm" r_displayrefresh 0 r_swapInterval 0 //vsynch off r_fullscreen 1 r_mode -1 //if -1 then set resolution below r_Width 1280 r_Height 960 r_mapoverbrightbits 2 r_overBrightBits 4 r_intensity 1.7 //requires restart to get to work.. r_gamma 1 r_vertexLight 0 //old quake 3 dynamic lights = 0 (much better looking, but too much for some) r_dynamiclight 0 //gives you dynamic light on shots and quad carriers if on (read up on this) r_texturemode GL_LINEAR_MIPMAP_LINEAR // r_picmip 1 //0 too detailed, 1 best. r_lodbias 0 //gun picmip r_fastsky 0 //turns off sky at 1 r_subdivisions 4 //higher values subdivides curvy walls into sets of linear segments r_ignorehwgamma 1 //use desktop gamma (good for alt-tabbing with new cq3) r_ext_max_anisotropy 16 //anisotrophic filtering CQ3 only r_ext_multisample 16 //Anti-aliasing - Challenge Q3 executable only // ______ // / rail \ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ cg_railtrailtime 1200 cg_railstyle 2 cg_railRingStep 16 cg_railRingWidth 5 cg_railCoreWidth 5 color zzzz0 //fully white team models but with black rail :D // _______ // / mouse \ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ m_speed 4 // =6pi/20cm (new cmd for this) m_limit 0 //post-accel //these things doesnt really work with 145 m_filter 0 m_yaw 0.022 m_pitch 0.022 in_mouse -1 // ________________ // / sound settings \ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ //s_mixprestep 0.15 //s_mixahead 0.14 //s_musicvolume 0 s_volume 0.3 s_announcer hellchick s_ambient 0 // _____ // / hud \ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ com_blood 1 com_maxfps 333 cg_autoswitch 0 cg_smokeradius_rl 0 cg_smokeradius_gl 0 cg_crosshairhealth 0 cg_simpleitems 1 cg_shadows 1 cg_drawrewards 0 cg_drawcrosshairnames 0 //distracting in 1v1 cg_draw2d 1 cg_draw3dicons 0 //3d icons on hud cg_zoomfov 107 cg_fov 107 con_notifytime 5 scr_conspeed 999999 cg_drawgun 2 cg_gunOffset 10,-4,-10 cg_damagedraw 0 ch_drawWeaponSelect 0 ch_crosshairpulse 0 model xaero/pm cg_enemymodel sarge/pm cg_enemycolors iiiii cg_forcecolors 1 cg_forcemodel 1 cg_brasstime 0 cg_gibs 0 cg_marks 0 cg_stereoseparation 0.5 cg_customloc 0 cg_truelightning 0.5 cg_showplayerlean 0 cg_noprojectiletrail 1 cg_altplasma 1 cg_altlightning 2 cg_lightningImpact 1 cg_autoaction 0 cg_nomip 192 cg_lightningImpact 1 cg_deadbodydarken 1 cg_muzzleflash 0 ch_3wavefont 0 //only for non hud things which look best without ch_selfonteamoverlay 0 ch_shortNames 1 //only for drawteamoverlay ch_recordMessage 0 //turns off record message cl_pitchspeed 50000 cl_run 1 // ______________ // / net settings \ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ cg_nudge -20 cl_timenudge 0 //old bad version of above cg_lagHax 0 //disabled (set to -1 for hpb games) cg_optimiseBW 0 //1 reduces downstream, 2 reduces also upstream. Both for vhpbs, it also messus up portals. cg_predict 1 //0 off, 1 normal, 2 optimized. Higher => more fps, but slightly more prone to errors cg_predictItems 1 //set to 0 if you get false pickups on hpb conn (1 predicts item pickups locally rather than wait for them) cg_xerpClients 0 //1 = bad with nudge, 0 = lpb, -1 = hpb cl_packetdup 1 //0 = lpb, 1=default, higher for hpb cl_allowDownload 0 //set to 1 only if you got plenty of time, speed is always crap. set net vstr hpb set hpb "set net vstr lpb; rate 12000;cg_nudge -30;cl_maxpackets 100;cg_xerpClients -1;cg_predictItems 0;echo ^7NET: ^1High ^1Ping" set lpb "set net vstr lan; rate 15000;cg_nudge -20;cl_maxpackets 100;cg_xerpClients 0;cg_predictItems 1;echo ^7NET: ^2Low ^2Ping" set lan "set net vstr hpb;rate 25000;cg_nudge 0 ;cl_maxpackets 125;cg_xerpClients 0;cg_predictItems 1;echo ^7NET: ^2LAN ^2Play" set gtv "set net vstr lan;rate 3000; cg_nudge 100;cl_maxpackets 30;echo ^7NET: ^4GTV" sv_hostname "cl0x_ar3na" // _______________ // / extra aliases \ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ set w1 "weapon 1;cg_drawcrosshair 1;vstr cross ;cg_crosshairsize 30;vstr zoom" //Gauntlet set w2 "weapon 2;cg_drawcrosshair 1;vstr cross ;cg_crosshairsize 30;vstr zoom" //Machine set w3 "weapon 3;cg_drawcrosshair 1;vstr cross ;cg_crosshairsize 28;vstr zoom" //shotgun set w4 "weapon 4;cg_drawcrosshair 1;vstr cross ;cg_crosshairsize 30;vstr zoom" //Grenade set w5 "weapon 5;cg_drawcrosshair 1;vstr cross ;cg_crosshairsize 30;vstr zoom" //Rocket set w6 "weapon 6;cg_drawcrosshair 1;vstr cross ;cg_crosshairsize 30;vstr zoom" //Lightning set w7 "weapon 7;cg_drawcrosshair 1;vstr cross ;cg_crosshairsize 24;vstr zoom" //Rail set w8 "weapon 8;cg_drawcrosshair 1;vstr cross ;cg_crosshairsize 30;vstr zoom" //Plasma set w9 "weapon 9;cg_drawcrosshair 1;vstr cross ;cg_crosshairsize 30;vstr zoom" //BFG set zoom +zoom set zoomin cg_zoomfov 70 set zoomout cg_zoomfov 107 set arecord "play sound/misc/menu2;autorecord;wait 50;callvote timelimit;wait 51;players;echo ^1RECORDING..." set ninja "cl_yawspeed 22500;+left;+moveup;+attack;wait;wait;-left;-moveup;-attack;+left;wait;wait;-left" set rjump "+lookdown;wait;+attack;+moveup;wait;wait;-attack;-moveup;-lookdown;wait 30;centerview;centerview" //set cfg "play sound/world/1shot_gong;exec clx.cfg" set gg "say /'''' /'''' |;say I --\ I --\ |;say \___I \___I ." set x connect 212.125.228.29:27965 set x-pec connect 212.125.228.29:27965 set jolt connect 195.149.21.144:27970 set tnx connect q3.online.no:27964 set coolhot connect 194.126.124.66:27840 set choose connect 212.42.1.209:27969 set c4g connect 62.93.201.42:27004 set gfc connect 62.80.108.208:26004 set gamepoint1 connect 195.193.163.230:27960 set gamepoint2 connect 195.193.163.230:27970 set l connect laptop set cpmtdm "password lobstarz; connect lob.keksfabrik.eu:30000" echo " clux' haxorific quake3 promode config loaded..." echo " Last updated 13.March 2010" echo "F10 => change client style, F11 => cycle through net settings" vstr lan vstr 1v1 vstr w5 vstr unbindz vid_restart //to get intensity to work