Entry
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In concordance with the recent release of the Star Campaign for TMUF, we continue the statistical medal post that has nothing to do with bragging. That would be sad.

United Forever
Race: 588/588 medals (Accomplished by 357 out of 233 371 players)
Platform: 63/63 medals (Statistics not available)
Stunts: 84/84 medals (Accomplished by 240 out of 131 470 players)
Puzzle: 84/84 medals (Accomplished by 352 out of 104 324 players)
Nations Forever
Race: 260/260 medals (Accomplished by 840 out of 4 025 705 players)
Star Track
Race: 588/588 medals (Accomplished by 21 out of 16 777 players)
Total: 1667/1667 medals.
It's been a year since the last post, and the only difference from my side here is the star track campaign, which, with its lack of annoyingly hard maps was more of a fun challenge after stuff like PlatformE and BayC3. The hardest in the pack is probably *CoastD5 at any rate.
Interesting trends
1. Doubling in Nations Forever (campaign) players (the free version rose from 2 to 4 million players in one year)
2. Roughly a doubling in United Forever players (130 to 230 thousand players counting the ones trying the major campaign for instance)
3. Comparing the amount of new players and the amount of people completing each campaign, we see that pretty much the same proportion of people complete it. I.e. when you buy the game - or download the free version - does not significantly influence the probability of you completing any of the campaigns. Either that or a lot of people grind at the same campaign for years.
That's this year's TM post. It's still a good game - even though point 1 probably is why the first attempt to connect to the master server always seems to fail these days - and I am still alive. Back to work.
oh, and the new forced replay camera sucks, byebye what's left of competitive WR hunting
